2021-02-28 16:56:30 +00:00
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.TH FC2D_MODEL 5 "Facecam2D Model Format 0.3 Manual"
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.SH NAME
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fc2d_model \- Facecam2D model file format
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.SH DESCRIPTION
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Facecam2D uses
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.B zip
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archive files using the
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.I .fma (Facecam2D model archive)
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file extension, to store models.
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These zip files contain a mandatory
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.I toml
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file called
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.B model.toml,
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which describes the model and its parts.
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This file is called the
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.B model descriptor.
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Any model file that does not contain
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.B model.toml
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in the root of the archive is invalid.
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.PP
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2021-03-09 15:10:16 +00:00
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Example
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.B model.toml:
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2021-03-31 07:14:13 +00:00
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.sp
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2021-03-09 15:10:16 +00:00
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.EX
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[format]
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version_major = 0
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version_minor = 3
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[model_info]
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name = "Example Model"
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version = "1.0"
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[[part]]
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texture = "tex/head.png"
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bind = "head"
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[[part]]
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bind = "head"
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follow = "face"
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factor = 0.75
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2021-03-19 15:38:53 +00:00
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[[textures]]
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file = "tex/face-closedmouth.png"
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[[textures]]
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file = "tex/face-openmouth.png"
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trigger = "mouth-open"
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2021-03-09 15:10:16 +00:00
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.EE
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.
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.PP
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2021-02-28 16:56:30 +00:00
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.
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In addition to the model descriptor, the model archive can contain other
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files (e.g. textures) that can be anywhere in the archive, including the root.
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Unnecessary files should not be present in the archive, but archives with
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unnecessary files are still valid.
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2021-03-09 15:10:16 +00:00
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.
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.SH KEYS
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.SS format
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.TP
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version_major
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Integer: Major version of the model format (e.g. 0 for v0.3).
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.TP
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version_minor
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Integer: Minor version of the model format (e.g. 3 for v0.3).
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.SS model_info
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.TP
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name
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String: The name of the model (will be displayed in the window title).
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.TP
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version
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String: A version string for the model (currently unused).
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.SS part
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.TP
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texture
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String: Path to a texture file in the archive. Required if
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.B [[textures]]
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is not present in the part.
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.TP
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bind
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String: A bind point which the part will be bound to.
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Possible values: null, head, face
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.TP
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follow
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String: A bind point which the part will follow depending on
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.B factor.
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The part will copy the position of
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.B bind
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but move in the direction of
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.B follow.
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.TP
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factor
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Float: How far the part will move towards the
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.B follow
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point.
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If negative, the part will move in the opposite direction.
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.SS textures
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.TP
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file
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Path to a texture file in the archive. Required if
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.B texture
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is not present in the part.
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.TP
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trigger
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A trigger that will cause the part to use this texture.
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Possible values: null, mouth-open
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2021-03-19 15:38:53 +00:00
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.
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.PP
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When specifying multiple textures, the first one specified
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will be used by default.
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