Epicalert
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b1e98e9d3e
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Remove hard-coded references to paths and libraries
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2021-01-12 01:01:20 +08:00 |
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Epicalert
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17323f0092
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Fix linking libraries on MacOS
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2021-01-11 12:42:47 +08:00 |
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Epicalert
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3bc43149c5
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Fix apple headers
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2021-01-11 10:46:46 +08:00 |
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Epicalert
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ce2a883d9f
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Add /usr/local/include to CMakeLists
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2021-01-11 10:43:40 +08:00 |
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Epicalert
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7b82b5c386
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Add head rotation
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2021-01-10 15:13:32 +08:00 |
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Epicalert
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3f195b5a99
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Add glm include dirs to CMakeLists
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2021-01-07 15:13:14 +08:00 |
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Epicalert
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e657b3d48e
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Support Apple include files for OpenGL
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2021-01-07 13:12:36 +08:00 |
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Epicalert
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e8df1282d2
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Remove find_package( GLEW ) from CMakeLists
It was already included by another package and causes problems when
compiling on MacOS.
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2021-01-07 13:04:16 +08:00 |
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Epicalert
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f8fe94529f
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Remove unnecessary files
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2021-01-06 10:34:26 +08:00 |
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Epicalert
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7d0760cc9f
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clean up main.cpp
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2021-01-06 08:10:55 +08:00 |
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Epicalert
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43de93eb3a
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add scaling
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2021-01-03 23:11:35 +08:00 |
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Epicalert
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72fc3d5e2c
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add support for multiple textures in one part
Also added open/closed states for mouth
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2021-01-02 02:55:12 +08:00 |
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Epicalert
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f1b6f5b80a
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add class for model parts
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2021-01-02 00:20:09 +08:00 |
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Epicalert
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62779b6f78
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separate face and head
- Head position is now calculated from the midpoint of points 2 and 14
(sides of head)
- Face position is calculated from point 30 (nose tip)
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2021-01-01 16:23:44 +08:00 |
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Epicalert
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25ebd7a387
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initial commit
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2020-12-31 20:58:39 +08:00 |
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