Write to a proper temporary dir
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3fe4a536c5
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@ -27,6 +27,7 @@ void TextureCrafter::packChannels(QVector<QUrl> imagePaths) {
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QImage outImage(width, height, format);
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QImage outImage(width, height, format);
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// do the channel packing!!
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// theres probably a faster way to do this but eh
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// theres probably a faster way to do this but eh
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for (int i = 0; i < width; i++) {
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for (int i = 0; i < width; i++) {
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for (int j = 0; j < height; j++) {
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for (int j = 0; j < height; j++) {
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@ -43,7 +44,15 @@ void TextureCrafter::packChannels(QVector<QUrl> imagePaths) {
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}
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}
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}
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}
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outImage.save("/tmp/out.png");
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// write it to a temp file
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if (outDir.isValid()) {
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QString outFileName = outDir.path();
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outFileName.append("/out.png");
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outImage.save(outFileName);
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} else {
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// chat its so over
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}
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//do we need to close these??? idk lets hope qt handles it
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//do we need to close these??? idk lets hope qt handles it
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}
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}
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@ -4,6 +4,7 @@
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#include <QObject>
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#include <QObject>
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#include <QQmlEngine>
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#include <QQmlEngine>
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#include <QImage>
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#include <QImage>
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#include <QTemporaryDir>
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class TextureCrafter : public QObject
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class TextureCrafter : public QObject
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{
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{
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@ -16,6 +17,7 @@ public:
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signals:
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signals:
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private:
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private:
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QTemporaryDir outDir;
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};
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};
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#endif // TEXTURECRAFTER_H
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#endif // TEXTURECRAFTER_H
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