Epicalert
ed6323d7e5
Add FPS counter and unlock webcam framerate
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Maybe disable webcam view altogether and make it a compiler flag?
2021-03-18 18:59:04 +08:00
Epicalert
3220795821
Fix stretching/squashing with non-square window
2021-03-17 01:01:21 +08:00
Epicalert
f2d92979d0
Add Richard Stallman model
...
Based on a photo by Ruben Rodriguez, licensed under Creative Commons
Attribution 4.0 <https://creativecommons.org/licenses/by/4.0 >.
2021-03-01 16:42:25 +08:00
Epicalert
941c2043cd
Add origin and offsets
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Origin point for a model part can be set with `origin` in model.toml;
position and scale offsets can be set with `pos_offset` and
`scale_offset` respectively.
2021-02-28 22:11:35 +08:00
Epicalert
4bb1c17ce4
Change custom prefix on Linux systems
2021-02-28 14:09:49 +08:00
Epicalert
55aab087a4
Fix missing header
2021-02-28 00:22:59 +08:00
Epicalert
5330aff45d
Add todo list
2021-02-24 00:01:21 +08:00
Epicalert
3773532816
Add graphical error messages
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Error and warning messages now show up as dialog boxes using Boxer.
Additional dependencies:
- fmt (for string formatting)
- Boxer (static)
2021-02-14 23:47:07 +08:00
Epicalert
e56009c125
Add scale and rotation factor
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Model parts can now have different scale and rotation factors, so all
parts do not need to rotate and scale with the head.
2021-02-10 17:02:38 +08:00
Epicalert
dd6edb96f3
Check model format version
2021-02-07 22:01:31 +08:00
Epicalert
557111d5c4
Put model name on window title
2021-02-07 19:03:27 +08:00
Epicalert
4ce0e0e10d
Add support for webp textures
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This allows for models to use lossy textures with an alpha channel,
none of the formats supported by stb_image.h could do this.
2021-02-06 21:19:33 +08:00
Epicalert
25f97e5f90
Add option for using different models
2021-02-06 12:12:37 +08:00
Epicalert
4770c96d92
Add support for model files
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Model files are zip archives with a "model.toml" file at the root describing
the model and all its textures.
2021-02-04 22:58:03 +08:00
Epicalert
cbbdf5ff79
Fix compile error with project name
2021-01-29 15:15:32 +08:00
Epicalert
5cdd1808ad
Define version number and project name with cmake
2021-01-27 00:21:06 +08:00
Epicalert
82edd492c0
Add proper command line argument parsing with argp
2021-01-26 23:36:22 +08:00
Epicalert
625e9680d3
Switch to DNN face detection
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Haar Cascades can still be used by passing the "--haar-cascade" option.
2021-01-22 19:48:55 +08:00
Epicalert
f72c81b79b
Look for files in different paths
...
Models and other supporting files can now be in different directories
instead of the working directory.
2021-01-17 21:36:38 +08:00
Epicalert
ef534eb51f
Enable glewExperimental
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Not having experimental enabled was causing problems on macOS.
2021-01-15 19:11:25 +08:00
Epicalert
0aac06bc30
Disable "Video Input" window on macOS
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I'm not sure why, but when it's enabled macOS kills the program
complaining "NSScreen reconfig must only happen on the main thread."
When it's not enabled the program runs fine.
2021-01-15 19:03:48 +08:00
Epicalert
c6c96739bd
Add Info.plist for MacOS camera permission message
2021-01-15 18:43:30 +08:00
Epicalert
b05a6bff8f
Use older GLSL ver for compatibility with OpenGL 2.1
2021-01-13 17:48:21 +08:00
Epicalert
e28e7bf111
Remove debug from CMakeLists
2021-01-13 09:29:50 +08:00
Epicalert
0c26293f12
Add LICENSE
2021-01-12 14:59:43 +00:00
Epicalert
9b3362dd8b
Clean up directory structure
2021-01-12 22:24:02 +08:00
Epicalert
8b231720b5
Merge branch 'macos-compat'
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Building on MacOS is now supported!
2021-01-12 18:36:10 +08:00
Epicalert
b1e98e9d3e
Remove hard-coded references to paths and libraries
2021-01-12 01:01:20 +08:00
Epicalert
17323f0092
Fix linking libraries on MacOS
2021-01-11 12:42:47 +08:00
Epicalert
3bc43149c5
Fix apple headers
2021-01-11 10:46:46 +08:00
Epicalert
ce2a883d9f
Add /usr/local/include to CMakeLists
2021-01-11 10:43:40 +08:00
Epicalert
7b82b5c386
Add head rotation
2021-01-10 15:13:32 +08:00
Epicalert
3f195b5a99
Add glm include dirs to CMakeLists
2021-01-07 15:13:14 +08:00
Epicalert
e657b3d48e
Support Apple include files for OpenGL
2021-01-07 13:12:36 +08:00
Epicalert
e8df1282d2
Remove find_package( GLEW ) from CMakeLists
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It was already included by another package and causes problems when
compiling on MacOS.
2021-01-07 13:04:16 +08:00
Epicalert
f8fe94529f
Remove unnecessary files
2021-01-06 10:34:26 +08:00
Epicalert
7d0760cc9f
clean up main.cpp
2021-01-06 08:10:55 +08:00
Epicalert
43de93eb3a
add scaling
2021-01-03 23:11:35 +08:00
Epicalert
72fc3d5e2c
add support for multiple textures in one part
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Also added open/closed states for mouth
2021-01-02 02:55:12 +08:00
Epicalert
f1b6f5b80a
add class for model parts
2021-01-02 00:20:09 +08:00
Epicalert
62779b6f78
separate face and head
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- Head position is now calculated from the midpoint of points 2 and 14
(sides of head)
- Face position is calculated from point 30 (nose tip)
2021-01-01 16:23:44 +08:00
Epicalert
25ebd7a387
initial commit
2020-12-31 20:58:39 +08:00